Wednesday, 26 March 2014
New Games Journalism vs Old Games Journalism
Old games journalism explores mechanics, graphics and controls which I feel spoils things a little bit. I prefer to explore things for myself.
New games journalism just shows what the game looks like and what it's like to do things in the game from the player's point of view.
In my opinion new games journalism is much more helpful as I would prefer to know what I'll be confronted with when I'm dropped into the game world. I would prefere to explore the game at my own pace. But if I'm looking for information on how a game works I will check out an old style review.
Both types of game journalism have their pros and cons but each of them would only appeal to different audiences or if someone who had been shown the new style review and wanted to know more about how the game works then they could read the old style review.
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Drawing on any particularly memorable or interesting reviews you may have read, are there some good examples of "new games journalism" that you could cite to illustrate the post? Similarly, are there any notable examples of "old games journalism" you could cite by way of contrast in order to exemplify the distinction between the two?
ReplyDeleteAnd, unexplored "pros and cons" notwithstanding, is games-related writing really a matter of binary opposites, or is there some middle ground to be found?